Offensive |
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Alliance Matrix |
Armor Penetration |
Armor Penetration near Commander |
Attack Speed |
Damage |
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Damage near Commander |
Damage per Research |
Damage to Commanders |
Damage to Structures |
Damage to Units |
Defensive |
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Ancient Expert |
Armor | Armor near Commander |
Armor per Research |
Health |
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Health % | Reduced damage from Commanders |
Reduced damage from Structures |
Reduced damage from Units |
Utility |
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Base Defense |
Byproduct | Capture Speed |
Diplomacy | Fatality | Heal Efficiency |
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Health Regeneration |
Health Regeneration near Commander |
Recycler | Resurrection Time |
Tracker |
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